Build-A-Bird facts for kids
Developer(s) | Ergonomics Lab, University of Toronto |
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Initial release | 1986 |
Available in | English |
Type | Educational Software |
Build-A-Bird was a fun computer program made for schools. It came out around 1986. This educational game helped kids learn about different birds. It ran on special computers called Unisys ICON II, which were used in classrooms back then. It might have also been available on other ICON computer models.
What is Build-A-Bird?
Build-A-Bird was created by a team at the Ergonomics Lab at the University of Toronto. It was designed to be an exciting way to learn about nature.
How to Play Build-A-Bird
The main idea of the game was to build your own bird! You could pick different body parts from a list. For example, you could choose:
- Long legs, like a stork's
- Short legs, good for landing on branches
- Sharp claws, like a hawk's talons
You also got to choose different types of beaks and wings.
Learning About Birds
After you picked all your favorite body parts, the game would show you real birds that matched your choices. It might show you one bird or several. Then, you would learn cool facts about these birds. This included where they lived (their habitat) and the areas they traveled (their range).
The pictures of the birds and their body parts were very colorful. They looked great for the time the game was made. However, the birds did not move or fly on the screen.