Helen Purchase facts for kids
Helen C. Purchase is a smart researcher who studies how we can make information easier to understand using pictures and diagrams. This is called information visualization and graph drawing. She also looks at how people use computers, which is known as human–computer interaction.
She has taught and worked at several big universities. These include The University of Queensland (from 1992 to 2001), The University of Glasgow (from 2001 to 2022), and Monash University (from 2022 until now). She even earned a special advanced degree, a PhD, from the famous University of Cambridge in 1992.
Helen has won awards for being an excellent teacher. She received these awards from The University of Queensland in 1999 and The University of Glasgow in 2011. This shows she is great at explaining complex ideas!
Sharing Her Knowledge
Helen Purchase is often invited to be a keynote speaker at big conferences. A keynote speaker is a main speaker who gives an important talk to everyone attending the event. She shares her ideas and research with other experts.
Important Talks
She has given keynote speeches at many international events, including:
- The 12th French-speaking International Conference on Knowledge Extraction and Management (EGC 2012) in Bordeaux, France.
- The 7th International Symposium on Visual Information Communication & Interaction (VINCI 2014) in Sydney, Australia.
- The IEEE Working Conference on Software Visualization (VISSOFT 2018) in Madrid, Spain.
- The International Conference on Information Visualization Theory and Applications (IVAPP 2020) in Valletta, Malta.
- The Southern African Computer Lecturers' Association Conference (SACLA 2020), which was held online from Rhodes University in South Africa.
- The OxBridge Women in Computer Science Conference (OxWoCS 2020), also held online from The University of Cambridge, UK.
Her Book
Helen Purchase is also an author. She wrote a book called Experimental Human-Computer Interaction. This book was published by Cambridge University Press in 2012. It helps people learn about how to do experiments when studying how humans and computers interact.