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Jens Bergensten
Jens Bergensten Minecon.jpg
Bergensten in 2011
Born
Jens Peder Bergensten

(1979-05-18) 18 May 1979 (age 46)
Örebro, Sweden
Other names Jeb
Alma mater Lund University
Occupation Video game programmer and designer
Known for Lead developer of Minecraft
Title Chief creative officer of Mojang Studios
Spouse(s)
Jenny Bergensten
(m. 2013)
Children 1

Jens Peder Bergensten (born May 18, 1979), often called Jeb, is a Swedish video game programmer and designer. He is most famous for being the main designer of Minecraft. He is also the chief creative officer at Mojang Studios, the company that makes Minecraft.

In 2013, Time magazine named him and Minecraft's creator, Markus Persson, among the 100 most influential people in the world. Jens Bergensten started working with Persson on Minecraft in 2010. He became the lead designer in 2011. In 2014, he took full control of the game's development after Persson left Mojang.

About Jens Bergensten

Jens Peder Bergensten was born on May 18, 1979, in Örebro, Sweden.

On May 11, 2013, Jens married Jenny Bergensten, who is a photographer. They had a son named Björn on December 10, 2015.

His Journey in Gaming

Jens Bergensten started making his own games when he was just 11 years old. He used early computer languages like BASIC and Turbo Pascal. By the time he was 21, he was creating maps and mods for the game Quake III Arena.

He worked as a programmer for a game company called Korkeken Interactive Studio. This company later went out of business. After that, Bergensten moved to Malmö. He earned a master's degree in computer science from Lund University in 2008.

Early Game Projects

While working at Korkeken, Jens also spent his free time making an online role-playing game called Whispers in Akarra. This game had a few hundred players. He stopped working on it because it changed too much from his original idea. In 2008, he shared the tools and code for Akarra so others could use them.

After this, he started a new game company called Oxeye Game Studio. He teamed up with Daniel Brynolf and Pontus Hammarber. They wanted to make a new game similar to Whispers in Akarra. Their first project was Dawn of Daria, which was a fantasy life simulator. This project was also stopped after some early tests.

Oxeye Game Studio then focused on making other games. They became known for the strategy game Harvest: Massive Encounter. Later, they also made the platform games Cobalt and Cobalt WASD.

Joining Mojang Studios

In November 2010, Jens Bergensten joined Mojang Studios. He first worked on a game called Scrolls. Soon, he started programming more and more parts of Minecraft.

In December 2011, he became the lead designer for Minecraft. He took over this role from Markus Persson. Jens also helped create a game called Catacomb Snatch during a special game-making event. More recently, he has appeared in videos for Minecraft Live with Agnes Larsson.

Today, Jens Bergensten is the chief creative officer at Mojang Studios. This means he helps guide all the creative projects at the company.

Games Jens Helped Create

  • Harvest: Massive Encounter (2008)
  • Minecraft (2011)
  • Caller's Bane (2014)
  • Cobalt (2016)
  • Cobalt WASD (2017)

Awards for Minecraft

In 2011, Minecraft won several awards at the Game Developers Choice Awards. These included Best Debut Game, Innovation Award, and Best Downloadable Game.

See also

Kids robot.svg In Spanish: Jens Bergensten para niños

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