Mario's Super Picross facts for kids
Quick facts for kids Mario's Super Picross |
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Developer(s) |
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Publisher(s) | Nintendo |
Director(s) | Tsunekazu Ishihara |
Producer(s) | Takeshi Kawaguchi |
Designer(s) | Agura Tanaka |
Composer(s) | Toshiyuki Ueno |
Series | Mario |
Platform(s) | Super Famicom |
Release date(s) |
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Genre(s) | Puzzle |
Mode(s) | Single player |
Mario's Super Picross is a fun puzzle game for the Super Famicom. It's a sequel to another game called Mario's Picross. This game even lets you use the Super Famicom Mouse to play!
When the first Mario's Picross didn't do very well in North America, Nintendo decided not to release Mario's Super Picross there at first. However, the game later became available for download. It came out on the Wii's Virtual Console in Japan in 2006. Then, in 2007, it was released in other regions, like Europe. This was the first time people outside Japan could play it! Even though it was released in other countries, the game kept its original Japanese text. Later, it was also released on the Wii U's Virtual Console in 2013. You can even play it now on Nintendo Switch Online, which happened in September 2020.
How to Play
The main goal of Mario's Super Picross is to solve picture puzzles. You have to figure out which squares to fill in on a grid. When you solve a puzzle, a hidden picture appears! The game gets harder as you go, with bigger and more complex puzzles.
Mario's Puzzles
In Mario's puzzles, you use a hammer and chisel to chip away at stone blocks. This reveals the picture. You play against a clock, so you need to be quick! If you make a mistake and mark the wrong square, you get a time penalty. The first mistake costs you one minute, the second costs two minutes, and so on. The penalty time doubles each time you make an error. When you finish a puzzle correctly, the picture becomes colorful and even moves! Mario will congratulate you on your progress.
Wario's Puzzles
After you complete the first level, you can also play as Wario. Wario's puzzles offer a different kind of challenge. In his puzzles, the time counts up from zero, instead of counting down. The biggest difference is that you don't get a time penalty for making a mistake. However, the game also won't tell you if you've made a mistake! This means you have to be extra careful and check your work yourself.