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Zoids: The Battle Begins facts for kids

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Zoids: The Battle Begins
Zoids: The Battle Begins
Developer(s) Electronic Pencil Company
Publisher(s) Martech
Producer(s) David Martin
Designer(s) Chris Fayers
Platform(s) Amstrad CPC, Commodore 64, ZX Spectrum, MSX
Release date(s) 1986
Genre(s) Shoot 'em up
Mode(s) Single-player

Zoids: The Battle Begins is a 1986 video game designed by Chris Fayers, developed by the Electric Pencil Company, and published by Martech. and released in Europe for the ZX Spectrum, Amstrad CPC, MSX and Commodore 64 computers. Based on the Zoids toy series, the player controls a human who was fused with one of the robots and has to reclaim parts of a larger mech.

Upon release, Zoids received positive reception from video game critics.

Gameplay

Zoids Amstrad CPC
Gameplay of Zoids: The Battle Begins.

Players control a human who has fused with a machine known as a Spiderzoid; this human has been tasked with reclaiming the six parts of a large machine named Zoidzilla. These parts have been captured by the enemy Red Zoids, each part reclaimed will boost the power of the player's Spiderzoid.

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