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Causality facts for kids

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E innga kyo
The Illustrated Sutra of Cause and Effect. An image done in the 8th century in Japan showing cause and effect.
Domino Cascade
Tipping the first domino stone will cause the second one to fall, which will cause the third one to fall, etc.

Causality is a way to describe how different events relate to one another. Suppose there are two events A and B. If B happens because A happened, then people say that A is the cause of B, or that B is the effect of A.

What looks very simple, is in fact a difficult problem. Many people have tried to solve it, they have come up with different solutions

Causality in Philosophy

Aristotle

Aristotle was a Greek philosopher. He also looked at the problem of causality. In his books Posterior analytics and Metaphysics he wrote:

  • "All causes are beginnings..."
  • "... we have scientific knowledge when we know the cause..."
  • "... to know a thing's nature is to know the reason why it is..."

This can be used to explain causality. Aristotle found different kinds of causes:

  • The material cause is that "raw material" from which a thing is made. This is sometimes called the part-whole causation. Example: The bronze of a statue.
  • The formal cause tells us what, by using the example of an artist, a thing is planned to be. This is sometimes called the whole-part causation. Example the shape of a statue.
  • The efficient cause is that external thing that causes the change in the first place. It shows ' what causes change of what is changed'. It covers all possible types of things, and is the modern definition of cause. Example: the artisan making the statue, the art of bronze-working, the man who gives the advice, the father of a child.
  • The final cause describes why something exists. Example: The reason why the artist wanted to make the statue.

Aristotle told people of two types of causes: proper (prior) causes and accidental (chance) causes. Both types of causes, can be spoken as potential or as actual, particular or generic. The same language refers to the effects of causes; so that generic effects assigned to generic causes, particular effects to particular causes, and operating causes to actual effects. It is also essential that ontological causality does not suggest the temporal relation of before and after - between the cause and the effect; that spontaneity (in nature) and chance (in the sphere of moral actions) are among the causes of effects belonging to the efficient causation, and that no incidental, spontaneous, or chance cause can be prior to a proper, real, or underlying cause per se.

All investigations of causality coming later in history will consist in imposing a favorite hierarchy on the order (priority) of causes; such as "final > efficient > material > formal" (Aquinas), or in restricting all causality to the material and efficient causes or, to the efficient causality (deterministic or chance), or just to regular sequences and correlations of natural phenomena (the natural sciences describing how things happen rather than asking why they happen).

David Hume

David Hume was another philosopher who looked at the relation between cause and effect. Hume thinks that there are certain things all such relations of cause and effect have in common.:

  • Cause and effect must be located close to each other. It is possible that causes far away have an effect close by, but they can only do this by a chain of cause-effect reactions.
  • The effect always comes after the cause.
  • There is a third element, called force or necessity. Water is usually fluid and transparent. From these properties, it is not apparent however that a man can suffocate in it.

Hume says that if someone is used to always seeing the same things occur in the same order, he will get accustumed to them being in that order. When he sees one event occur, he will expect the other to occur as well:

I immediately perceive, that they are contiguous in time and place, and that the object we call cause precedes the other we call effect. In no one instance can I go any farther, nor is it possible for me to discover any third relation betwixt these objects. I therefore enlarge my view to comprehend several instances; where I find like objects always existing in like relations of contiguity and succession. At first sight this seems to serve but little to my purpose. The reflection on several instances only repeats the same objects; and therefore can never give rise to a new idea. But upon farther enquiry I find, that the repetition is not in every particular the same, but produces a new impression, and by that means the idea, which I at present examine. For after a frequent repetition, I find, that upon the appearance of one of the objects, the mind is determin’d by custom to consider its usual attendant, and to consider it in a stronger light upon account of its relation to the first object. ‘Tis this impression, then, or determination, which affords me the idea of necessity.

Causality in Logic

Logic is the science that looks at how to build an argument. In Logic, there are usually two different types of causes. They are called necessary cause and sufficient cause.

  1. A necessary cause is a cause that says: Whenever B occurs, A will also have occurred. Knowing that A occurred, on the other hand does not necessarily imply that B will also have occurred. Example: Senators in the United States need to be at least 30 years old. People that are younger cannot become senators. Therefore, any senator is at least 30 years old. (On the other hand: there are people that are at least 30 years old that are not senators).
  2. A sufficient cause is a cause that says If I know A occurred, I can conclude that B also occurred. Example: The center of a playing card is marked with a special symbol, called a large spade (♠). This is sufficient to say that the card is an ace. There are three other cards in the game that are also aces. They are marked with a diamond (♦), a heart (♥), or a club (♣). It is not necessary to know that these three other cards exist or what they mean. On the other hand, there are no cards that are aces, except for those listed.

Related pages

Stanford Encyclopedia of Philosophy

General

See also

Kids robot.svg In Spanish: Causalidad (filosofía) para niños

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