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Gravity Falls: Legend of the Gnome Gemulets facts for kids

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Gravity Falls: Legend of the Gnome Gemulets
Gravity Falls Legend of the Gnome Gemulets cover art.jpg
Developer(s) Ubisoft Osaka
Ubisoft San Francisco
Access Games
Success Corp.
Disney Interactive Studios
Publisher(s) Ubisoft
Director(s) Marc Fortier
Producer(s) Rica Azarcon
Michelle Hull
Designer(s) Emiko Sunaga
Programmer(s) Kenji Fujimura
Francois Zang-Yen
Artist(s) Yasuhiro Matsumoto
Yukiko Iwata
William Bowser
Lamont Gilkey
Vincent Hill
Series Gravity Falls
Engine UbiArt Framework
Platform(s) Nintendo 3DS
Release date(s) October 20, 2015
Genre(s) Platform
Mode(s) Single-player

Gravity Falls: Legend of the Gnome Gemulets is a platform video game for the Nintendo 3DS, developed and published by Ubisoft and produced by Disney Interactive Studios based on the animated Disney series Gravity Falls. The game utilizes UbiArt Framework engine, and was released on October 20, 2015.

Gameplay

Gravity Falls: Legend of the Gnome Gemulets is a side-scrolling platform game. Players assume control of Dipper and Mabel, and they can freely switch between them at any moment during the game. The two characters have different abilities. Dipper can combat enemies with a close-ranged weapon called Gnome Battle Cuffs and look for clues using a flashlight, while Mabel can utilize a grappling hook to reach high grounds, and combat enemies with ranged attacks by her "Fleece of Bedazzlement-enhanced sweater sleeves". Players can purchase new items from vendors, and return to the regions they have previously explored, similar to a metroidvania. The game also includes humor based on its own cliché story utilized in videogames.

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