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Neo-Luddism or new Luddism is a philosophy opposing many forms of modern technology. The term Luddite is generally used as a pejorative applied to people showing technophobic leanings. The name is based on the historical legacy of the English Luddites, who were active between 1811 and 1816.

Neo-Luddism is a leaderless movement of non-affiliated groups who resist modern technologies and dictate a return of some or all technologies to a more primitive level. Neo-Luddites are characterized by one or more of the following practices: passively abandoning the use of technology, harming those who produce technology harmful to the environment, advocating simple living, or sabotaging technology. The modern neo-Luddite movement has connections with the anti-globalization movement, anarcho-primitivism, radical environmentalism, and deep ecology.

Neo-Luddism is based on the concern of the technological impact on individuals, their communities, and/or the environment, Neo-Luddism stipulates the use of the precautionary principle for all new technologies, insisting that technologies be proven safe before adoption, due to the unknown effects that new technologies might inspire.

Neo-Luddism distinguishes itself from the philosophy originally associated with Luddism in that Luddism opposes all forms of technology, whereas neo-Luddism only opposes technology deemed destructive or otherwise detrimental to society.

Philosophy

Neo-Luddism calls for slowing or stopping the development of new technologies. Neo-Luddism prescribes a lifestyle that abandons specific technologies, because of its belief that this is the best prospect for the future. As Robin and Webster put it, "a return to nature and what are imagined as more natural communities." In the place of industrial capitalism, neo-Luddism prescribes small-scale agricultural communities such as those of the Amish and the Chipko movement in Nepal and India as models for the future.

Neo-Luddism denies the ability of any new technology to solve current problems, such as environmental degradation, nuclear warfare and biological weapons, without creating more, potentially dangerous problems.

In 1990, attempting to found a unified movement and reclaim the term 'Luddite', Chellis Glendinning published her "Notes towards a Neo-Luddite manifesto". In this paper, Glendinning describes neo-Luddites as "20th century citizens—activists, workers, neighbors, social critics, and scholars—who question the predominant modern worldview, which preaches that unbridled technology represents progress." Glendinning voices an opposition to technologies that she deems destructive to communities or are materialistic and rationalistic. She proposes that technology encourages biases, and therefore should question if technologies have been created for specific interests, to perpetuate their specific values including short-term efficiency, ease of production and marketing, as well as profit. Glendinning also says that secondary aspects of technology, including social, economic and ecological implications, and not personal benefit need to be considered before adoption of technology into the technological system.

Vision of the future without intervention

Neo-Luddism often establishes stark predictions about the effect of new technologies. Although there is not a cohesive vision of the ramifications of technology, neo-Luddism predicts that a future without technological reform has dire consequences. Neo-Luddites believe that current technologies are a threat to humanity and to the natural world in general, and that a future societal collapse is possible or even probable.

Ted Kaczynski predicted a world with a depleted environment, an increase in psychological disorders, with either "leftists" who aim to control humanity through technology, or technology directly controlling humanity. According to Sale, "The industrial civilization so well served by its potent technologies cannot last, and will not last; its collapse is certain within not more than a few decades." Stephen Hawking, a famous astrophysicist, predicted that the means of production will be controlled by the "machine owner" class and that without redistribution of wealth, technology will create more economic inequality.

These predictions include changes in humanity's place in the future due to replacement of humans by computers, genetic decay of humans due to lack of natural selection, biological engineering of humans, misuse of technological power including disasters caused by genetically modified organisms, nuclear warfare, and biological weapons; control of humanity using surveillance, propaganda, pharmacological control, and psychological control; humanity failing to adapt to the future manifesting as an increase in psychological disorders, widening economic and political inequality, widespread social alienation, a loss of community, and massive unemployment; technology causing environmental degradation due to shortsightedness, overpopulation, and overcrowding.

Types of intervention

In 1990, attempting to reclaim the term 'Luddite' and found a unified movement, Chellis Glendinning published her "Notes towards a Neo-Luddite manifesto". In this paper, Glendinning proposes destroying the following technologies: electromagnetic technologies (this includes communications, computers, appliances, and refrigeration), chemical technologies (this includes synthetic materials and medicine), nuclear technologies (this includes weapons and power as well as cancer treatment, sterilization, and smoke detection), genetic engineering (this includes crops as well as insulin production). She argues in favor of the "search for new technological forms" which are local in scale and promote social and political freedom.

Young theodore kaczynski
Kaczynski as a young professor at U.C. Berkeley, 1968

In "The coming revolution", Kaczynski outlined what he saw as changes humanity will have to make in order to make society functional, "new values that will free them from the yoke of the present technoindustrial system", including:

  • Rejection of all modern technology – "This is logically necessary, because modern technology is a whole in which all parts are interconnected; you can't get rid of the bad parts without also giving up those parts that seem good."
  • Rejection of civilization itself
  • Rejection of materialism and its replacement with a conception of life that values moderation and self-sufficiency while deprecating the acquisition of property or of status.
  • Love and reverence toward nature or even worship of nature
  • Exaltation of freedom
  • Punishment of those responsible for the present situation. "Scientists, engineers, corporation executives, politicians, and so forth to make the cost of improving technology too great for anyone to try"

Movement

Contemporary neo-Luddites are a widely diverse group of loosely affiliated or non-affiliated groups which includes "writers, academics, students, families, Amish, Mennonites, Quakers, environmentalists, "fallen-away yuppies", "ageing flower children" and "young idealists seeking a technology-free environment." Some Luddites see themselves as victims of technology trying to prevent further victimization (such as Citizens Against Pesticide Misuse and Parents Against Underage Smartphones). Others see themselves as advocates for the natural order and resist environmental degradation by technology (such as Earth First!).

One neo-Luddite assembly was the "Second Neo-Luddite Congress", held 13–15 April 1996, at a Quaker meeting hall in Barnesville, Ohio. On 24 February 2001, the "Teach-In on Technology and Globalization" was held at Hunter College in New York city with the purpose to bring together critics of technology and globalization. The two figures who are seen as the movement's founders are Chellis Glendinning and Kirkpatrick Sale. Prominent neo-Luddites include educator S. D. George, ecologist Stephanie Mills, Theodore Roszak, Scott Savage, Clifford Stoll, Bill McKibben, Neil Postman, Wendell Berry, Alan Marshall and Gene Logsdon. Postman, however, did not consider himself a Luddite.

See also

Kids robot.svg In Spanish: Neoludismo para niños

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