Scooby-Doo and the Cyber Chase facts for kids
Quick facts for kids Scooby-Doo and the Cyber Chase |
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Directed by | Jim Stenstrum |
Written by | Mark Turosz |
Starring |
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Music by | Louis Febre |
Editing by | Joe Gall |
Studio | Hanna-Barbera Cartoons |
Distributed by | Warner Home Video |
Release date(s) | October 9, 2001 |
Running time | 89 minutes |
Country | United States |
Language | English |
Scooby-Doo and the Cyber Chase is an animated mystery film from 2001. It is the fourth movie in a series of films based on the famous Scooby-Doo cartoons. This movie was released on October 9, 2001, and was made by Hanna-Barbera Cartoons.
This film has a slightly darker mood than some other Scooby-Doo adventures. However, it also has a lighter, funnier side, much like the movie Scooby-Doo and the Alien Invaders (2000).
Scooby-Doo and the Cyber Chase was the last Hanna-Barbera film where both William Hanna and Joseph Barbera were executive producers. William Hanna passed away on March 22, 2001. It was also the last of four Scooby-Doo movies animated by the Japanese studio Mook Animation.
This movie was special for its voice cast too. It was the first time Grey DeLisle voiced Daphne Blake. This happened after the death of Mary Kay Bergman in 1999. It was also the last movie where Scott Innes voiced both Scooby-Doo and Shaggy. Plus, it was the last film where B. J. Ward voiced Velma.
After this film, the Scooby-Doo movies did not feature real supernatural creatures again. That changed with Scooby-Doo! and the Goblin King.
Contents
The Story: A Cyber Mystery
The Phantom Virus Appears
The adventure begins in a college computer lab. Professor Kaufman runs this lab. Two of his students, Eric Staufer and Bill McLemore, are working there. Suddenly, a scary virtual creature appears. It's called the Phantom Virus. This virus comes from a new video game. The game is based on the Mystery Gang's past adventures. The Phantom Virus tries to attack the students.
Trapped in the Game
The next day, the Mystery, Inc. gang arrives at the college. Their friend Eric tells them about the virus. He explains that an experimental laser made the virus real. This laser can send objects into cyberspace. Now, the Phantom Virus is causing trouble all over the campus. The gang starts to hunt for the virus. It chases Scooby and Shaggy around the college.
Then, something unexpected happens. An unknown person activates the laser. The entire gang, along with the virus, gets sent into the video game! They have no other choice but to play the game. They must fight their way through ten levels. To finish each level, they need to find a box of Scooby Snax. The Phantom Virus tries to stop them at every turn.
Meeting Cyber Counterparts
Finally, the gang reaches the tenth and last level. This level is a huge city. Here, they meet their virtual selves! These virtual versions look like the gang from older cartoons. The two gangs team up. They face the Phantom Virus together. The virus causes chaos in the final level. It also calls for help from five old villains. These villains are the Creeper, Jaguaro, Gator Ghoul, the Tar Monster, and Old Iron Face. Even worse, these monsters are real!
The Final Showdown
The climax of the story takes both gangs to an amusement park. They fight off the creatures there. They also try to get the last box of Scooby Snax. During the fight, they use magnets against the virus. They discover that magnetic forces weaken the Phantom Virus. Cyber-Scooby distracts the virus. This gives the real Scooby enough time to grab the Scooby Snax. This wins the game! The monsters and the Phantom Virus are deleted forever.
Solving the Real Mystery
The real gang says goodbye to their virtual friends. They then head back home. In the lab, the gang reveals who the real culprit is. It turns out to be Bill McLemore. The Phantom Virus kept making baseball references. Bill was a huge baseball fan. Officer Wembley arrests Bill.
Bill confesses that he created the virus. He wanted to scare Eric away. He also wanted to take all the credit for inventing the laser. Bill was angry because Professor Kaufman chose Eric's game design. Bill's game was baseball-themed. He felt he deserved to win the prize money. He had been at the college two years longer than Eric. Bill feared Mystery Inc. would expose him. So, he sent them into cyberspace. He hoped they would not survive. Professor Kaufman reminds Bill that all students are equal.
The gang and Eric then play the new Scooby-Doo game. Scooby even interacts with his virtual friends again. He feeds Cyber-Scooby some Scooby Snax.
After the movie credits, the gang tells the audience their favorite parts of the film.
Voice Cast
- Scott Innes as Scooby-Doo, Shaggy Rogers
- Frank Welker as Fred Jones
- Grey DeLisle as Daphne Blake
- B.J. Ward as Velma Dinkley
- Joe Alaskey as Officer Wembley
- Bob Bergen as Eric Staufer
- Tom Kane as Professor Kaufman
- Mikey Kelley as Bill McLemore
- Gary Sturgis as Phantom Virus
Video Game Tie-in
A video game based on Scooby-Doo and the Cyber Chase was released in 2001. THQ released it for the PlayStation and Game Boy Advance. This was the first Scooby-Doo video game available on a sixth-generation handheld device.
See also
In Spanish: Scooby-Doo y la persecución cibernética para niños