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Subnautica
Subnautica cover art.png
Cover art
Developer(s) Unknown Worlds Entertainment
Publisher(s) Unknown Worlds Entertainment
Director(s) Charlie Cleveland
Producer(s) Hugh Jeremy
Designer(s) Charlie Cleveland
Programmer(s)
  • Charlie Cleveland
  • Steven An
  • Max McGuire
  • Jonas Bötel
Artist(s)
  • Cory Strader
  • Brian Cummings
  • Scott MacDonald
Writer(s) Tom Jubert
Composer(s) Simon Chylinski
Engine Unity
Platform(s)
Release date(s)
  • macOS, Windows
  • January 23, 2018
  • PS4, Xbox One
  • December 4, 2018
  • Switch, PS5, Series X/S
  • May 14, 2021
Genre(s) Action-adventure, survival
Mode(s) Single-player

Subnautica is an open world survival game made by Unknown Worlds Entertainment. Subnautica lets the player explore the sea of an alien planet by scuba diving, or using vehicles. They must collect resources and food to survive. It came out on Steam Early Access on December 2014, and is currently being made for Xbox One. The full version is planned to come out for August 2016.

Gameplay

The player in a first-person view controls the lone survivor of a crashed ship. The objective is to explore the planet and collect resources to survive, the player must make sure to not run out of oxygen and keep fed and hydrated. The player can create bases and build vehicles. The game uses a day and night cycle.

Plot

The universe of Subnautica takes place in the 22nd century.

The player is the lone survivor of the crash of the Aurora on a planet designated 4546B. The Aurora is a vessel owned by the Alterra corporation. The Aurora’s primary mission was to build a high speed “Phasegate” to enable travel. Its secret mission was to locate the fate of another vessel called the Degasi, which crashed on the same planet many years prior.

After crashing into planet 4546B, the player sets out to explore unknown buildings and biomes in the ocean. While exploring planet 4546B, the player discovers an abandoned alien facility, which the player finds an abundant information about the planet. As the player finds crewman logs and alien archives, they discover the Aurora was shot down by an ancient alien quarantine facility to contain a virulent fatal bacteria known as “Kharaa”. Since the player becomes infected by Kharaa, they cannot deactivate the quarantine protocols. Eventually, the player is contacted by a telepathic being, a Sea Emperor Leviathan. The Sea Emperor explains what the Precursor aliens were attempting to do to find a cure for Kharaa. The Sea Emperor Leviathans produce an enzyme, designated “Enzyme 42”, but adults do not produce enough to be effective. The Precursors died before they could discover the required ingredients necessary to allow the hatching of young Sea Emperors.

The Sea Emperor was unable to communicate with the Precursors. Since it can communicate with Humans, it asks the player to aide it in collecting the ingredients to hatch their eggs. Once the player completes this task, the player is cured and is able to build a rocket to escape the planet, ending the game.

Development

Subnautica was announced by Unknown Worlds Entertainment on December 17, 2013.

They used Unity rather then Spark which they used for Natural Selection 2.

The development team chose to not include lethal weapons in the game. Charlie Cleveland, the game's director, described Subnautica as "one vote towards a world with less guns,".

See also

Kids robot.svg In Spanish: Subnautica para niños

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