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Freddi Fish 2: The Case of the Haunted Schoolhouse facts for kids

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Freddi Fish 2: The Case of the Haunted Schoolhouse
Freddi Fish 2 - The Case of the Haunted Schoolhouse coverart.png
Cover art
Developer(s) Humongous Entertainment
Publisher(s) Humongous Entertainment
Producer(s) Ron Gilbert
Designer(s) Mark Peyser
Tami Borowick
Composer(s) Tom McGurk
Engine SCUMM
Platform(s) Macintosh
Windows
Linux
Steam
Android
iOS
Release date(s)
  • September 10, 1996 (Macintosh, Windows)
  • January 5, 2014 (Steam)
  • September 8, 2014 (Android)
  • September 16, 2014 (iOS)
Genre(s) Adventure
Mode(s) Single-player

Freddi Fish 2: The Case of the Haunted Schoolhouse is a 1996 video game and the second of five adventure games in the Freddi Fish series of games developed and published by Humongous Entertainment. It was released on iOS under the title Freddi Fish Haunted Schoolhouse Mystery and on Android with a shortened title Freddi Fish: Haunted Schoolhouse.

Plot

Freddi Fish swims in the Mediterranean Sea on her way to school. She eventually waits for Luther, who brings his Codfish Commando Action Figure for show and tell. As they enter the classroom, they see that the guppies of their class are hiding. Mrs. Croaker explains that the guppies saw a ghost that steals their toys. While one of the students tells the story, the ghost appears and surprises everyone. While the class gets scared, the ghost swipes down and grabs Luther's action figure. After Luther shouts at the ghost, it gets away. Freddi thinks the ghost isn't real, and promises everyone that she and Luther will find it.

They eventually chase the ghost into the school basement. Freddi commands the ghost to stop, causing it to accidentally drop Luther's toy. Luther manages to retrieve the toy, and the ghost says that it will get it back and leaves, leaving behind a torn piece of sheet. Freddi believes that the ghost is really fake, and decides to build a trap in the basement. They are going to need five more parts in order to set up the trap. However, they need to search around the school to find more parts for their trap.

After they have everything, Freddi and Luther set up the trap and uses Luther's toy as bait. The ghost returns and gets the toy, but gets caught by Freddi and Luther. The ghost turns out to be the sharks from the first game. Freddi explains to the sharks that they should not steal things that belong to someone else. They give Freddi and Luther the guppies' toys, and Luther gives his toy to the sharks to give to the Squidfather, who never had any toys to play with. The two return the toys to the guppies and explains the solution to Mrs. Croaker. She and the guppies give a cheer to the two for saving the school.

Gameplay

The game uses exactly the same mechanics as its prequel, but contains newer puzzles, collectible and usable items, character encounters, locations, minigames and trivial click spots in the gameplay. The particular parts and pieces for the ghost trap are randomised in every new game.

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