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Alexey Pajitnov
Алексе́й Па́житнов
Alexey Pajitnov GDC 2024 (cropped).jpg
Pajitnov in 2024
Born
Alexey Leonidovich Pajitnov

(1955-04-16) April 16, 1955 (age 70)
Moscow, Russian SFSR, Soviet Union
Citizenship
  • Soviet Union (until 1991)
  • Russia
  • United States
Alma mater Moscow Aviation Institute
Occupation
Employer Dorodnitsyn Computing Centre
The Tetris Company
Microsoft
Known for Creator of Tetris
Awards
  • First Penguin Award – Game Developers Choice Awards (2006)
  • LARA – Der Deutsche Games Award [de] (2009)

Alexey Leonidovich Pajitnov (born April 16, 1955) is a Russian-American computer engineer and game designer. He is best known for creating the famous game Tetris in 1985. He developed Tetris while working at a science center in the Soviet Union. After Tetris became popular around the world in 1987, he released a new game called Welltris in 1989.

In 1991, Alexey Pajitnov moved to the United States. He later became a U.S. citizen. In 1996, Pajitnov started The Tetris Company with another game designer, Henk Rogers. Even though Tetris was very popular, Pajitnov did not earn money from it for many years. This changed after the Soviet Union broke apart in 1991.

Early Life and Education

Alexey Pajitnov was born in Moscow, Russia. His parents were both writers. His father was an art critic, and his mother wrote for newspapers and a film magazine. Through his parents, Pajitnov learned to love the arts, especially movies. He often went to film screenings with his mother, including the Moscow Film Festival.

Pajitnov was also very good at math. He enjoyed solving puzzles and problems. When he was 11, his parents divorced. He later studied applied mathematics at the Moscow Aviation Institute.

Creating Games

Starting His Career

In 1977, Pajitnov worked as an intern at the Soviet Academy of Sciences. After graduating in 1979, he got a job there. He worked on speech recognition at the academy's Dorodnitsyn Computing Centre. When the center received new computers, researchers would write small programs to test them. Pajitnov said this became his "excuse for making games."

He found computer games fascinating. They combined logic and emotion, which he loved. Pajitnov was interested in math, puzzles, and how people think when using computers.

The Birth of Tetris

Pajitnov looked for ideas for a new game. He remembered playing with pentominoes as a child. This game involved creating pictures with different shapes. He also remembered how hard it was to fit the pieces back into their box. This memory inspired him to create a game based on that idea.

He started working on Tetris using an Electronika 60 computer. He built the first basic version in two weeks. He spent more time playing and adding to the game, finishing it on June 6, 1985. This early version did not have levels or a scoring system. But Pajitnov knew it was a great game because he couldn't stop playing it.

Expanding Tetris

The game caught the attention of his coworkers, like programmer Dmitri Pevlovsky. Pevlovsky helped Pajitnov connect with Vadim Gerasimov. Vadim was a 16-year-old intern at the Soviet Academy. Pajitnov wanted to make a color version of Tetris for the IBM Personal Computer. Vadim helped him with this.

Gerasimov created the PC version in less than three weeks. With help from Pevlovsky, they spent another month adding new features. These included keeping score and sound effects. The game was first available in the Soviet Union. It was later released worldwide in 1988.

Life After Tetris

Tetris was managed by a Soviet company called ELORG. This company controlled computer software in the Soviet Union. Because Pajitnov worked for the Soviet Academy of Sciences, he did not receive money from Tetris sales for many years.

In 1991, after the Soviet Union ended, Pajitnov moved to the United States. In 1996, he started The Tetris Company with Henk Rogers. This allowed him to finally earn money from his game. He also helped design puzzles for other games, like Yoshi's Cookie for the Super NES. He also designed Pandora's Box, which has jigsaw-style puzzles.

Pajitnov worked for Microsoft from 1996 to 2005. There, he worked on puzzle games like Microsoft Entertainment Pack: The Puzzle Collection and Hexic. A special version of Hexic, called Hexic HD, was included with every new Xbox 360 Premium package. In 2005, he also started working with WildSnake Software to create new puzzle games.

Personal Life

Alexey Pajitnov moved to the United States in 1991. He became a U.S. citizen and now lives in Clyde Hill, Washington. He is married to Nina and has two sons.

Views on World Events

After the conflict in Ukraine began in 2022, Pajitnov shared his thoughts. He said he was against the war. He also expressed hope that peace would return to Ukraine and Russia.

Games Created

Title Year Platform(s) Role(s)
Tetris 1985 Electronika 60, IBM-PC Original concept
Muddle 1989 Electronika 60, IBM-PC Designer
Welltris 1989 Amiga, Atari ST, Commodore 64, DOS, Macintosh & ZX Spectrum Designer
Faces 1990 Amiga, DOS, Macintosh Original concept
Hatris 1990 TurboGrafx-16, Arcade, Game Boy & NES Original concept
Knight Move 1990 Famicom Disk System (Japan) Idealist
Wordtris 1991 DOS, Game Boy, Classic Mac OS, SNES Designer
Yoshi's Cookie 1992 NES, Game Boy, SNES Puzzle Designer
El-Fish 1993 DOS Original concept
Knight Moves 1995 Windows Idealist
Ice & Fire 1995 Windows, Macintosh Original concept
Tetrisphere 1997 Nintendo 64 Contributor
Microsoft Entertainment Pack: The Puzzle Collection 1997 Windows & Game Boy Color Designer
Microsoft Pandora's Box 1999 Windows Designer
Microsoft A.I. Puzzler 2001 Windows Designer
Hexic 2003 Windows Original concept and design
Hexic HD 2005 Xbox 360 Original concept and design
Dwice 2006 Windows Designer
Hexic 2 2007 Xbox 360 Designer
Marbly 2013 iOS Original concept and design

Awards and Recognition

In 1996, GameSpot called Alexey Pajitnov one of the most important computer game developers ever. In March 2007, he received the Game Developers Choice Awards First Penguin Award. This award recognized his role in starting the casual games market.

In June 2009, he received an honorary award at the LARA - Der Deutsche Games Award in Cologne, Germany. In 2015, Pajitnov won the Bizkaia Award at the Fun & Serious Game Festival.

Alexey Pajitnov was played by actor Nikita Yefremov in the 2023 movie Tetris. The movie tells the story of how Tetris was licensed around the world in the late 1980s.

See also

Kids robot.svg In Spanish: Alekséi Pázhitnov para niños

  • BreakThru!, a video game Pajitnov supported
  • ClockWerx, another video game Pajitnov supported
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