|New Super Mario Bros.|
Mario rampages through a level after using a Mega Mushroom power-up, which grows him to an enormous size for a short period of time. Mario and surrounding objects are seen with a 2.5D effect.
|Designer(s)||Takashi Tezuka, Shigeyuki Asuke, Masahiro Imaizumi, Taku Matoba, Shigeru Miyamoto|
KO May 25, 2007
JPN May 25, 2006
AUS June 8, 2006EUR June 30, 2006
|Mode(s)||Single player, multiplayer|
New Super Mario Bros. is a platformer video game made and sold by Nintendo for the Nintendo DS game console. It is the first Mario platform game in 2D on a handheld console since Super Mario Land 2: 6 Golden Coins in 1992. It was first sold in stores in North America on May 15, 2006, and was later sold in stores in Japan on May 25, 2006, in Australia on June 8, 2006, and in Europe on June 30, 2006. A sequel, New Super Mario Bros. Wii for Nintendo Wii, was released in November and December 2009.
Mario and Princess Peach are out for a walk when Bowser Jr. kidnaps Peach. Mario must go through eight worlds to save her.
The game uses many old features from older Mario games. The countdown game clock is back; if Mario does not reach the castle at the end, he will lose a life. Mario also must jump and catch onto a flagpole at the end of the level and goes into a castle, just like he did in Super Mario Bros.. Before and after a level, Mario is on a world map, which was last used in Super Mario World.
Mario also has new powers from the 3D games (Super Mario 64 and Sunshine). He can do a ground pound and can do a triple jump in the air. Both of these things first started in the 3D games.
New Super Mario Bros. Facts for Kids. Kiddle Encyclopedia.