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Sonic the Hedgehog 2 (8-bit video game) facts for kids

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Sonic the Hedgehog 2
Sonic the Hedgehog 2 Coverart.png
Master System cover art
Developer(s) Aspect
Publisher(s) Sega
Composer(s)
  • Naofumi Hataya
  • Masafumi Ogata
Series Sonic the Hedgehog
Platform(s) Master System, Game Gear
Release date(s) Master System
  • PAL November 1992
Game Gear
Genre(s) Platform game
Mode(s) Single-player

Sonic the Hedgehog 2 is a 1992 platform game developed by Aspect and published by Sega for the Master System and Game Gear. It is the sequel to Sonic the Hedgehog (1991) and follows Sonic as he attempts to find the Chaos Emeralds to save his friend Miles "Tails" Prower from Dr. Robotnik. Like the first Sonic the Hedgehog, players run through levels at high speeds while collecting rings and defeating enemies. Although it shares the same title with Sonic the Hedgehog 2 for the Sega Genesis and their releases coincided, the games have little in common and share no levels.

Unlike the first 8-bit Sonic game, which was developed by Ancient, Sonic 2 was developed by Aspect, which did not interact with the Sega Technical Institute team developing the Genesis version. Sonic 2 was released in November 1992 to critical acclaim. Critics considered it an improvement over the first 8-bit Sonic and praised its visuals and gameplay. The game has been rereleased in numerous formats, including Sonic compilations and Nintendo's Virtual Console service.

Gameplay

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Sonic collecting rings in Sky High Zone (Game Gear version)

Sonic the Hedgehog 2's gameplay is largely the same as its 1991 predecessor. A side-scrolling platformer, the player controls Sonic the Hedgehog as he runs at high speeds, defeats enemies, and overcomes obstacles. The story takes place following the events of the last game; Sonic returns home to find that Doctor Robotnik has kidnapped Miles "Tails" Prower, and so Sonic heads off to save him.

Like the original, Sonic collects power-ups (such as boosts of speed and invincibility) that give him temporary powers, and rings to protect himself from being hit by enemies or obstacles. Sonic starts with three lives; if he is hit without carrying any rings, falls into a bottomless pit, drowns, or goes past the act's 10-minute mark, he loses a life. Losing all lives results in a game over. There are some changes however; checkpoint and shield item boxes are absent, and Sonic can now collect rings he drops when damaged. Certain elements present in the Sega Genesis version of Sonic the Hedgehog are also implemented, such as the ability to smash through walls and run through vertical loops. The game also features modes of transportation for Sonic in which to maneuver the levels, including minecarts and hang gliders.

The game is split into seven levels called zones, each comprising two main acts and a boss fight with one of Doctor Robotnik's robots. While the 8-bit Sonic the Hedgehog stages borrowed thematically from those in the original 16-bit Sonic game, Sonic 2 features original levels to differentiate itself from its 16-bit counterpart. At the end of each main act, the player hits a signpost, which will spin and land on an image; it can award bonuses depending on the image it settles on. There are six Chaos Emeralds to collect throughout the stages. If the player collects them all, they will be able to rescue Tails at the end of the game.

Development and release

Sonic the Hedgehog 2 was developed by Aspect with co-operation from Sega, unlike its predecessor which was developed by Ancient. Craig Stitt, who worked as a stage artist with Sega Technical Institute (STI) on Sonic 2 for the Sega Genesis, stated that there was little interaction between Aspect and STI.

Both versions of Sonic the Hedgehog 2 were released in PAL territories in November 1992. The Game Gear version was released in Japan on November 21 and in North America in December 1992. It was the first four megabit cart for the Game Gear, the largest yet. The Master System version remained exclusive to PAL territories until it was released in December 2008 for the Wii Virtual Console. The Game Gear version was included as an unlockable bonus in Sonic Adventure DX (2003), and as one of the games featured in the Sonic compilation Sonic Gems Collection (2005). It was also released on the Nintendo 3DS eShop in June 2013.

In the United Kingdom, all versions of Sonic the Hedgehog 2 (including the 16-bit Sonic 2) combined topped the Christmas 1992 sales charts. For the month of December 1992, the Mega Drive version was ranked number one, the Game Gear version number three, and the Master System version number four, while Super Mario Land 2 for the Game Boy was number two. Sonic 2 is the bestselling Game Gear game, having sold over 400,000 copies.

See also

Kids robot.svg In Spanish: Sonic the Hedgehog 2 (8 bits) para niños

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