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Sound facts for kids

Kids Encyclopedia Facts
Sound can also mean a body of water, like a bay or channel.
Thoth08BigasDrumEvansChalmette
A drum produces sound via a vibrating membrane.
FA-18 Hornet breaking sound barrier (7 July 1999) - filtered
U.S. Navy F/A-18 approaching the sound barrier. The white halo is formed by condensed water droplets thought to result from a drop in air pressure around the aircraft (see Prandtl-Glauert Singularity).
Loudness perception v5
Loudness perception
Timbre perception
Timbre perception

We can define a sound wave as a disturbance which travels through some medium. Sound is the term to describe what is heard when sound waves pass through a medium to the ear. All sounds are made by vibrations of molecules through which the sound travels. For instance, when a drum or a cymbal is struck, the object vibrates. These vibrations make air molecules move. Sound waves move away from their source (where they came from), traveling on the air molecules. When the vibrating air molecules reach our ears, the eardrum vibrates, too. The bones of the ear vibrate in the same way that of the object that started the sound wave.

These vibrations let you hear different sounds. Even music is vibrations. Irregular vibrations are noise.

Sound waves are longitudinal waves with two parts: compression and rarefaction. Compression is the part of the sound waves where the molecules of air are pushed (compressed) together. Rarefaction is the part of the waves where the molecules are far away from each other. Sound waves are a sequence of compressions and rarefactions.

Physics

Sound can propagate through a medium such as air, water and solids as longitudinal waves and also as a transverse wave in solids. The sound waves are generated by a sound source, such as the vibrating diaphragm of a stereo speaker. The sound source creates vibrations in the surrounding medium. As the source continues to vibrate the medium, the vibrations propagate away from the source at the speed of sound, thus forming the sound wave. During propagation, waves can be reflected, refracted, or attenuated by the medium.

The behavior of sound propagation is generally affected by three things:

  • A complex relationship between the density and pressure of the medium. This relationship, affected by temperature, determines the speed of sound within the medium.
  • Motion of the medium itself. If the medium is moving, this movement may increase or decrease the absolute speed of the sound wave depending on the direction of the movement. For example, sound moving through wind will have its speed of propagation increased by the speed of the wind if the sound and wind are moving in the same direction. If the sound and wind are moving in opposite directions, the speed of the sound wave will be decreased by the speed of the wind.
  • The viscosity of the medium. Medium viscosity determines the rate at which sound is attenuated. For many media, such as air or water, attenuation due to viscosity is negligible.

When sound is moving through a medium that does not have constant physical properties, it may be refracted (either dispersed or focused).

Spherical pressure waves
Spherical compression (longitudinal) waves

The mechanical vibrations that can be interpreted as sound can travel through all forms of matter: gases, liquids, solids, and plasmas. The matter that supports the sound is called the medium. Sound cannot travel through a vacuum. This is why astronauts can not talk to each other in space: they need a radio to hear each other.

Studies has shown that sound waves are able to carry a tiny amount of mass and is surrounded by a weak gravitational field.

The speed of sound

Sound can travel through water faster than through air; and they travel even faster in solids like stone, iron, and steel.

In 20 °C (68 °F) air at sea level, the speed of sound is approximately 343 m/s (1,230 km/h; 767 mph) using the formula v [m/s] = 331 + 0.6 T [°C].

In fresh water the speed of sound is approximately 1,482 m/s (5,335 km/h; 3,315 mph). In steel, the speed of sound is about 5,960 m/s (21,460 km/h; 13,330 mph).

Pitch and Intensity

Pitch is the highness or lowness of sound. Pitch is how humans hear different frequencies. Frequency is determined by the number of vibrations per second. The highest key on a piano, for instance, vibrates 4,000 times per second. It has a frequency of 4000 hertz (Hz), or 4 kilohertz (kHz). Lower keys have lower frequencies. A note an octave higher than another note has twice the frequency of that note.

The intensity of a sound is how much sound energy goes through a square meter in one second. Sound waves with higher amplitude (bigger vibration) have higher intensity. The intensity of a sound is higher closer to the sound source. Farther away, it's less intense. The inverse-square law shows how sound intensity becomes smaller, farther from the source. "Inverse square" says that when distance gets multiplied by a number, sound intensity gets divided by that number squared (the number times itself). Thus, twice the distance means a quarter the intensity.

Sound intensities can be very different. They can range from 0.000000000001, which are barely heard, to 1 W/m2 (painfully loud). The decibel scale makes sound intensity numbers easier to work with. A 0.000000000001 W/m2 intensity is 0 dB (decibels). When the decibel number increases by 10, the intensity is ten times as much. So, a 1 W/m2 intensity is 120 dB.

Loudness is how people sense the intensity of sound. Loudness depends on sound intensity, sound frequency, and the person's hearing.

Heard and not seen

Audible sound has frequencies between 20 Hz to 20 kHz. Human beings can hear audible sound. Sound waves with frequency above 20 kHz are called ultrasound waves. Sound waves with frequency below 20 Hz are called infrasound waves. Human beings cannot hear ultrasound waves and infrasound waves, but some animals, like bats and dolphins, use them. Older people have an even smaller hearing range. People are best at hearing sounds between 1000 Hz and 6000 Hz.

The Doppler Effect

When a sound source is moving towards someone, the frequency seems to increase. The same thing happens when someone moves toward the sound source. Frequency seems to decrease when someone moves away from a sound source. It also seems to decrease when the sound source moves away from someone. This is called the Doppler effect.

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See also

Kids robot.svg In Spanish: Sonido para niños

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