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Seventh generation of video game consoles facts for kids

Kids Encyclopedia Facts

The seventh generation of home video game consoles started on November 22, 2005. This was when Microsoft launched its Xbox 360 console. Later, Sony released the PlayStation 3 on November 17, 2006. Nintendo's Wii came out on November 19, 2006.

Each of these new consoles brought exciting new technology. The Xbox 360 showed games in clear high-definition video (HD). The PlayStation 3 could play HD movies using its built-in Blu-ray Disc player. The Wii was special because it used controllers with movement sensors. Players could move these controllers to control actions in games, making it feel like they were really doing the actions.

During this time, video game consoles became a big part of the world's computer systems. By 2007, it was thought that game consoles made up 25% of all the world's general computing power.

Other companies also made motion-sensing devices. Sony released the PlayStation Move in September 2010. It was like the Wii, using motion to play games. In November 2010, Microsoft launched Kinect for the Xbox 360. Kinect was unique because it didn't use controllers at all! It used cameras to see the player's body movements. This meant players became the "controllers" themselves. Kinect sold eight million units in its first 60 days. This earned it a Guinness World Record for being the "fastest selling consumer electronics device."

For handheld consoles, the seventh generation began a bit earlier. The Nintendo DS came out in November 2004. The PlayStation Portable (PSP) followed in December. The DS had a touch screen and a microphone. It also supported wireless connections. The PSP was the first handheld to use optical discs (like mini-DVDs) for games. Sony also made the PSP a multimedia device. It could connect to the PlayStation 3, PlayStation 2, and other PSPs. It also had Internet access. Even though both sold well, the PSP always sold less than the DS.

A console called the Ouya was funded by people online. It got $8.5 million in preorders before it launched in 2013. But after it launched, it didn't sell well and was a commercial failure. Other small consoles, called microconsoles, also tried to compete. These included the Nvidia Shield Console and Amazon Fire TV. However, they are usually not called "seventh generation" consoles.

The seventh generation slowly ended as Nintendo stopped making the Wii in the early 2010s. In 2014, Sony stopped making the PSP. New games for the DS also stopped coming out by 2016. Microsoft announced in 2016 that they would stop making the Xbox 360. The next year, Sony said they would soon stop making the PlayStation 3. Around that time, the last Wii consoles were also stopped. This marked the end of the generation as all the main hardware was discontinued. The last physical Xbox 360 games, FIFA 19 and Just Dance 2019, came out in 2018. Some Wii games were released even later. The eighth generation had already begun in early 2011 with the Nintendo 3DS.

Home Video Game Consoles

Xbox 360

Microsoft-Xbox-360-Pro-Flat-wController-L
The Xbox 360 Pro console and controller.

The Xbox 360 quickly became popular. This was mainly because of its online gaming system, Xbox Live. It also launched a year before its rivals. Sales in North America and Europe stayed strong, even after the Wii and PlayStation 3 came out. In Japan, the Xbox 360 wasn't as popular. This was because it didn't have many games for Japanese players. Even with its early start, the Xbox 360 ended up in third place in total sales.

The early launch also brought some problems. Some Xbox 360 consoles had technical issues. The most famous problem was the "red ring of death." This got a lot of attention because some users had to replace their consoles many times. Microsoft tried to fix this by offering a three-year warranty and free repairs. They also changed the console's design to make it more reliable.

People often compared the Xbox 360 and PlayStation 3. The PS3 used Blu-ray discs, while the Xbox 360 used standard DVD9 discs. The Xbox 360 was cheaper to make. Experts also thought the Xbox 360's design was easier for game developers to work with.

By mid-2007, Xbox 360 sales dropped as the Wii became more popular. Sony also lowered the price of the PlayStation 3. To boost sales, Microsoft released the highly anticipated game Halo 3 in September 2007. This worked, and the Xbox 360 outsold the Wii that month in North America. Microsoft's gaming division made a profit for the first time in two years.

The Xbox 360 focused on big games, like new Halo titles. In 2007, it won many awards. At a conference in 2008, Microsoft said they expected over 1,000 games for the Xbox 360 by the end of the year. Many games that were first planned only for PS3, like Grand Theft Auto IV and Final Fantasy XIII, also came out on Xbox 360.

In November, Microsoft released Kinect. Kinect let players control games with their body movements, without a controller. It sold eight million units in its first 60 days. This made it the "fastest selling consumer electronics device." At E3 2010, Microsoft showed a new, slimmer Xbox 360 called the Xbox 360 S. In 2013, they released the Xbox 360 E, which was the last version before the Xbox One.

PlayStation 3

Sony-PlayStation-3-CECHA01-wController-L
The PlayStation 3 console and controller.

Sony's PlayStation 3 came out on November 11, 2006, in Japan. It launched on November 17, 2006, in the US and Canada. The console used new technologies like the Cell microprocessor and Blu-ray format. This made it hard to make, especially the Blu-ray parts. This led to shortages when it launched and delays in Europe. But by December 2006, Sony said all production problems were fixed.

Sony and market experts believed the success of the PlayStation 3 and Blu-ray format depended on each other. They thought the PS3 would help Blu-ray movies become popular, and Blu-ray would help the PS3 succeed.

Sony supported its console with new games from popular series like Gran Turismo and God of War. They also got many big games from other companies, like Metal Gear Solid 4: Guns of the Patriots. However, some games that were first planned only for PlayStation, like Devil May Cry, also came out on other consoles. Grand Theft Auto IV was released on both Xbox 360 and PlayStation 3 at the same time. Sony blamed lower sales on losing exclusive games, its higher price, and not having enough consoles in stores.

The PlayStation 3's high launch price was a big reason it wasn't as popular at first. In July 2007, Sony lowered the price of some models in the US and Canada. In October 2007, Sony dropped the price again. They also released a new, cheaper 40 GB model. This new model did not play PS2 games. Within weeks, sales of the 40 GB and 80 GB models jumped by 192%. In November 2008, Sony launched a 160 GB model. On August 18, 2009, Sony announced the PS3 Slim. The PS3 Slim sold 1 million units in less than a month.

In September 2012, Sony announced an even slimmer PS3 redesign, often called the "Super Slim" PS3. It came with either a 250 GB or 500 GB hard drive. The "Super Slim" was the last model Sony made. Shipments to the United States stopped in October 2016. Sony officially stopped selling new units in Japan on May 29, 2017.

Wii

Wii-console
The Wii and the Wii Remote

Nintendo took a new approach with its Wii console. They wanted to attract all kinds of players: serious gamers, casual players, and even people who didn't usually play games. They focused on new ways to play and interact with games, rather than just having the best graphics or most expensive technology. This idea had worked well for their handheld Nintendo DS. Nintendo hoped their new motion controls would make older consoles seem outdated.

This strategy worked very well. Demand for the Wii was so high that Nintendo couldn't make enough consoles throughout 2007. Unlike its competitors, Nintendo made a profit on each Wii console from the start. This led to very good financial results. Most months, the Wii sold more worldwide than the Xbox 360 and PlayStation 3. It quickly became the market leader in home console sales for that generation.

Nintendo supported the Wii with games from its famous series like Mario, The Legend of Zelda, and Pokémon. To attract casual players, Nintendo made a group of core Wii games. These included Wii Sports, Wii Play, and Wii Fit. In these games, players used the motion controls to pretend they were doing real-world activities.

Some other game companies released exclusive games for the Wii. But the Wii's most popular games were usually Nintendo's own titles. Some game developers were frustrated that their games didn't sell as well on the Wii. However, others were happy with their sales.

In early 2008, data showed that while the Wii had a low "attach rate" (meaning fewer games sold per console), it was still doing very well. This was because so many people were buying the console itself. A fast-growing number of console owners is good for game developers.

Comparison

Comparison of seventh-generation video game home consoles
Console Xbox 360 PlayStation 3 Wii
Logo X Box 360 logo.svg PlayStation 3 logo (2009).svg Wii.svg
Manufacturer Microsoft Sony Interactive Nintendo
Image(s) Xbox-360-Pro-wController.jpg
Xbox-360S-Console-Set.jpg
Microsoft-Xbox-360-E-wController.jpg
Sony-PlayStation-3-CECHA01-wController-L.jpg
Sony-PlayStation-3-2001A-wController-L.jpg
Sony-PlayStation-3-4001B-wController-L.jpg
Wii-console.jpg
Wii-Mini-Console-Set-H.jpg
Top: An original model Xbox 360 Premium and controller
Middle: A redesigned model Xbox 360 S and controller
Bottom: The latest model Xbox 360 E and controller
Top: An original model PlayStation 3 and DualShock 3 controller
Middle: A "slim" model PlayStation 3 and DualShock 3 controller
Bottom: A "super slim" model PlayStation 3 and DualShock 3 controller
Top: An original model Wii and Wii Remote
Bottom: A Wii Mini and Wii Remote Plus
Release dates More...
  • November 11, 2006 NA
More...
Wii: Wii Family Edition: Wii Mini:
  • December 7, 2012 EU
More...
Discontinued
  • WW April 20, 2016
  • September 29, 2015 EU
Wii/Wii Family Edition:
  • WW October 21, 2013
Wii Mini:
  • WW November 13, 2017
Units sold >84 million >87.4 million 101.63 million
Media DVD-DL Blu-ray Disc Wii Optical Disc (special DVD-DL)
Best-selling game

Kinect Adventures (came with Kinect peripheral), 24 million
Best selling non-bundled game: Grand Theft Auto V, 15.34 million

Grand Theft Auto V, 17.27 million

Wii Sports (came with, except in Japan), 82.87 million (As of March 31, 2019)
Best selling non-bundled game: Mario Kart Wii (37.20 million) (As of March 31, 2019)

CPU 3.2 GHz IBM PowerPC tri-core "Xenon" Cell Broadband Engine (3.2 GHz Power ISA 2.03-based PPE with seven 3.2 GHz SPEs) 729 MHz PowerPC-based IBM "Broadway"
GPU 500 MHz "Xenos" (ATI custom design) 550 MHz RSX 'Reality Synthesizer' (based on NVIDIA G70 architecture) 243 MHz ATI "Hollywood"
Memory 512 MB GDDR3 @ 700 MHz shared between CPU & GPU
10 MB EDRAM GPU frame buffer memory
256 MB XDR @ 3.2 GHz
256 MB GDDR3 @ 650 MHz
24 MB "internal" 1T-SRAM
64 MB "external" GDDR3 SDRAM
3 MB GPU frame buffer memory
Dimensions

Original: 310 × 80 × 260 mm (12.2 × 3.2 × 10.2 in)
Xbox 360S: 270 × 75 × 264 mm (10.6 × 3.0 × 10.4 in)

Original: 325 × 98 × 274 mm (12.8 × 3.9 × 10.8 in)
Slim: 290 × 65 × 290 mm (11.4 × 2.6 × 11.4 in)

Wii / Wii Family Edition: 4.4 × 16 × 21.5 cm (1,513.6 cm3) / 1.7 × 6.3 × 8.5 in (92.4 in3)
Wii mini: 19.3 × 16 × 4.6 cm (1,420.5 cm3) / 7.6 × 6.3 × 1.81 in (86.7 in3)

Weight

Original: 3.5 kg (7.7 lb)
Xbox 360S: 2.9 kg (6.4 lb)

Original: 5 kg (11 lb)
Slim (2009): 3.2 kg (7.1 lb)
Slim (2011): 2.6 kg (5.7 lb)
Super Slim (2012): 2.08 kg (4.6 lb)

Wii / Wii Family Edition: 1.2 kg (2.6 lb)
Wii mini: 0.7 kg (1.5 lb)

Included accessories
  • Controller:
    • Wired (Core model only)
    • Wireless controller (all models except Core)
  • Wired headset (all models except Core, Arcade and 4 GB Xbox 360 S consoles)
  • AV cable:
    • Composite AV cable (all models except Pro/Premium and pre-Sept 2009 Elite)
    • Component HD AV cable (Pro/Premium and pre-Sept 2009 Elite only)
  • Ethernet cable (Pro/Premium and pre-Sept 2009 Elite only)
  • HDMI cable and audio adapter (pre-Sept 2009 Elite only)
  • Removable storage:
    • Various removable hard disk drives, size dependent on SKU (all models except Core, Arcade and 4 GB Xbox 360 S consoles)
    • 256 MB Memory Unit (some Arcade models only, later replaced with on-board storage)

250 GB "Super Elite" consoles come with 2 Wireless controllers. 320 GB Xbox 360 S consoles come with a "transforming d-pad" controller.
replaced with the D-Terminal HD AV Cable (D 端子 HD AV ケーブル) in Japan

  • Controller:
    • Sixaxis wireless controller (1st, 2nd, and 3rd (40 GB) generation only)
    • DualShock 3 wireless controller (3rd (80 GB, 160 GB) and 4th generation)
  • USB A → mini-B cable
  • AV cable (composite video/stereo audio)
  • Ethernet Cable 1st generation (20 GB and 60 GB)
  • Composite AV cable
  • Wii Remote controller and Nunchuk attachment
  • Sensor Bar
  • Console stand and plate
Accessories (retail)

see Xbox 360 accessories

see PlayStation 3 accessories

Controller
  • Xbox 360 controller (up to 4; wired or wireless)
  • Xbox 360 Wireless Racing Wheel
  • Big Button Controller/Scene It Trivia Controller (up to 8)
  • Xbox Live Vision Camera
  • Xbox 360 Universal Media Remote
  • Kinect Motion sensor
  • Sixaxis/DualShock 3 controller (up to 7 via Bluetooth or USB)
  • PSP or PS Vita via Wi-Fi* or USB (supported titles only)
  • PlayStation Eye camera
  • Buzz!: Quiz TV wireless buzzers
  • PlayStation Move motion controller
  • PS3 Bluetooth Blu-ray remote
  • Various generic USB HIDs, including keyboards, mice and game controllers
User interface Xbox 360 Dashboard
New Xbox Experience (NXE)
XrossMediaBar (XMB) Wii Menu
System software
features
  • Audio file playback (non-DRM AAC, MP3, WMA)
  • Video file playback (MPEG4, WMV, DivX, XviD)
  • Image slideshows
  • Connectivity with Windows PCs
  • Keyboard support
  • Audio file playback (ATRAC3, AAC, MP3, MP3 Surround, WAV, WMA)
  • Video file playback (MPEG1, MPEG2, MPEG4, WMV, DivX, XviD)
  • Image editing and slideshows (JPEG, GIF, PNG, TIFF, BMP)
  • Connectivity with DLNA servers
  • Mouse and keyboard support
  • Folding@home client
  • Audio file playback (Previously MP3, now only AAC)
  • Video file playback (Motion JPEG)
  • Image editing and slideshows (JPG)
  • Keyboard support
Backward compatibility 465 Selected Xbox games (as of November 2007). Additions made with software updates. Official Xbox hard drive required. The first generation model is backwards compatible with PS1 and PS2 titles.

The second generation model offers less backward compatibility for PS2 titles. Third and later generation models dropped support for all PS2 discs, but some games are available digitally. All PS3 models will play most PS1 discs.

Supports all Nintendo GameCube software and most accessories.

The "Family Edition" and "Mini" models do not support GameCube games.

Online services

Xbox Live
Xbox Live Arcade
Xbox Live Marketplace
Xbox Live Vision (webcam), headset
Xbox Live Video Marketplace
Windows Live Messenger
Internet Explorer (Xbox Live Gold not needed)
VideoKinect (Kinect sensor is needed)

Remote Play
PlayStation Network
PlayStation Store
Internet browser (Flash enabled)
Video chat using PlayStation Eye camera or other USB webcam
What's New
PlayStation Home
Life with PlayStation
Facebook
PlayStation Plus

Nintendo Wi-Fi Connection
WiiConnect24
Internet Channel (web browser)
News Channel
Forecast Channel
Everybody Votes Channel
Wii Shop Channel
Check Mii Out Channel
Nintendo Channel
Wii no Ma (Japan only)
Wii Speak Channel (Available only with purchase of Wii Speak)
Food Delivery Channel (Japan only)
TV Guide Channel (Japan only)
Today and Tomorrow Channel (Japan and UK only)
Everybody Loves Theatre Channel (Japan only)
Homebrew Channel (Unofficial software)

Video and entertainment services

4oD* (UK Only; Xbox Live Gold required)
AT&T U-verse (North America only, separate subscription required)
BBC iPlayer (UK Only)
blinkbox* (UK Only; Xbox Live Gold required)
Canal+ (FR Only(?); Xbox Live Gold required, separate subscription required)
CanalSat (FR Only(?); Xbox Live Gold required, separate subscription required)
CanalPlay (FR Only(?); Xbox Live Gold required, separate subscription required)
Dailymotion* (Xbox Live Gold required)
Demand 5* (UK Only; Xbox Live Gold required)
ESPN (North America only, Xbox Live Gold subscription required)
Foxtel (Australia only, Xbox Live Gold subscription required)
Hulu Plus (North America only, separate subscription required)
Last.fm
LoveFilm (UK only, separate subscription required)
MSN*
MUZU TV* (UK Only; Xbox Live Gold required)
Netflix (North America, UK, and Republic of Ireland only, separate subscription required)
PLUS 7 (Australia only)
Sky Go* (UK Only; Xbox Live Gold and separate subscription required)
Telus Optik TV (Canada only, separate subscription required)
Twitch
Vodafone Casa TV (Portugal only, separate subscription required)
YouTube*
Zune
*"Twist Control" update is needed. See 'User Interface'

4oD (UK only, via internet browser)
ABC iview (Australia only)
Amazon Video (North America only)
Access (UK only)
BBC iPlayer (UK only)
Crackle
Crunchyroll (North America only)
Hulu Plus (North America only, separate subscription required)
ITV/STV/UTV Player (UK only, via internet browser)
Laugh Factory Live (North America only)
LoveFilm (UK only, separate subscription required)
MLB.tv (North America only, separate subscription required)
MUBI (Europe only, separate subscription required)
Music Unlimited (separate subscription required)
Neon Alley (North America only)
NHL Gamecenter (North America only, separate subscription required)
NFL Sunday Ticket (North America only, separate subscription required)
Netflix (North America, UK, Republic of Ireland, and Australia only, separate subscription required)
PLUS 7 (Australia only)
Qore (North America only)
SEC Digital Network (North America only, separate subscription required)
TVNZ ondemand (New Zealand only, via internet browser)
Video Unlimited (separate subscription required)
VidZone (Europe, Australia & New Zealand only)
Vudu (separate subscription required)
YouTube (North America only)

BBC iPlayer (UK only)
Hulu Plus (North America only, separate subscription required)
Kirby TV (Europe only)
Netflix (North America, UK and Republic of Ireland, separate subscription and Internet Channel required)
Nintendo Channel
Television Friend Channel (Japan only)
Wii no Ma (Japan only; ceased operations on April 30, 2012)
YouTube
Crunchyroll

Consumer programmability Development on PC with XNA Game Studio ($99/year subscription, binary distribution with XNA 1.0 Refresh) Featured development on console (excluding RSX graphics acceleration) via free Linux platform or PC (excluding all Slim models and any console updated to firmware 3.21 and later) Homebrew Channel (Unofficial)
I/O

IrDA-compliant infrared for remote
2 Memory Card slots*
3 USB 2.0 ports**
1 Ethernet port

*Discontinued on Slim models
**5 USB 2.0 ports on Slim models

Bluetooth 2.1 EDR
4 USB 2.0 ports*
1 Gigabit Ethernet port
1 Memory Stick slot Pro/Duo**
1 SD/mini SD port**
1 Compact Flash port**

*2 USB 2.0 ports on 3rd gen and 4th gen (slim) models
**60 GB and 2nd gen 80 GB models only

Bluetooth 2.0
2 USB 2.0 ports
Four controller and two memory card ports (GameCube)
1 SD(HC) Card slot

Optical media 12× DVD (65.6–132 Mbit/s), CD BD-ROM (72 Mbit/s), 8× DVD, 24× CD, 2× SACD*
*Compatibility removed in 3rd & 4th gen models
Wii Optical Disc, Nintendo GameCube Game Disc (DVD-Video playback was announced for Japan in 2007, but has not been released)
Video outputs HDMI 1.2a (on models manufactured after August 2007), VGA (RGBHV), Component/D-Terminal (YPBPR), SCART (RGBS), S-Video, Composite HDMI 1.3a, Component/D-Terminal (YPBPR), SCART (RGBS), S-Video, Composite Component/D-Terminal (YPBPR), SCART (RGBS), S-Video, Composite
Resolutions HDTV-capable (480i, 480p, 576i (50 Hz), 576p, 720p, 1080i, 1080p)
Various monitor resolutions available via VGA and HDMI/DVI (640×480, 848×480, 1024×768, 1280×720, 1280×768, 1280×1024, 1360×768, 1440×900, 1680×1050 & 1920×1080)
HDTV-capable (480i, 480p, 576i, 576p, 720p, 1080i, 1080p) EDTV-capable (240p, 480i, 480p, 576i)
Audio Dolby Digital, WMA Pro, DTS*, DTS-ES*
*(DVD and HD DVD movies only)
  • 256+ audio channels
  • 320 independent decompression channels
  • 32-bit processing; 48 kHz 16-bit support
Dolby Digital, DTS, Dolby Digital Plus*, Dolby TrueHD*, DTS-HD Master Audio*, DTS-HD High Resolution Audio*, DTS-ES‡, DTS 96/24‡, DTS-ES Matrix†
*DVD and Blu-ray movies only.
‡DVD movies only.
†Blu-ray movies only.
  • Audio mixed by software
Dolby Pro Logic II surround, stereo sound and an additional Mono speaker is built into the controller.
  • Audio mixed by software
Network 100BASE-TX Ethernet
Optional 802.11a/b/g/n Wi-Fi adapter (Built in with the Slim models)
10BASE-T/100BASE-TX/1000BASE-T Ethernet
Built-in 802.11 b/g Wi-fi (all models except 20 GB)
Built-in 802.11 b/g Wi-fi
Optional Ethernet via USB adapter
Storage

Included/Optional* detachable SATA upgradeable 20 GB, 60 GB, 120 GB, 250 GB, 320 GB, or 500 GB hard drive.
Xbox 360 memory cards
USB mass storage
Cloud storage (512MB) (Xbox Live Gold subscription required)
*Premium version includes 20 GB or 60 GB HDD, Elite includes 120 GB HDD, and all HDDs are available for separate purchase.

2.5-inch upgradeable SATA hard drive (upgradeable with any 2.5-inch SATA 1.0 compliant HDD or SSD).
Memory Stick, SD, & Type I/II CompactFlash / Microdrive*
USB mass storage
Cloud storage (2GB) (PlayStation Plus subscription required)
*60 GB and 2nd gen 80 GB models only

512 MB built-in flash memory
SD card (up to 32 GB with 4.0 software) Nintendo GameCube Memory Cards
The Wii Remote contains a 16 KiB EEPROM chip from which a section of 6 kilobytes can be freely read and written (used to store up to 10 Miis).

Integrated 3DTV support Yes No Yes

Game packages not listed. Bundles, special editions and limited editions may include additional or exchanged items.
There is a variety of other input devices available for all three consoles, including rhythm game controllers, microphones and third-part gamepads/controllers.
All consoles are capable of producing 3D images using anaglyph or frame-compatible systems (side-by-side/SbS, top and bottom/TaB), as these do not require any special output hardware. As such, these display modes are dependent on the software being displayed rather than the console.
Facebook and Twitter apps for Xbox 360 were retired in October 2012.

Sales Standings

These numbers show how many consoles were sold around the world. The numbers for Canada and the United States come from the NPD Group. Japan's numbers are from Famitsu/Enterbrain. The United Kingdom's numbers are from GfK Chart-Track.

Region Wii PlayStation 3 Xbox 360 Total
Australia 2 million
(as of October 2010)
1.8 million
(as of December 31, 2010)
1.2 million
(as of April 20, 2010 and include sales from New Zealand)
4.2 million
Canada 2 million
(as of December 16, 2009)
2 million
(as of October 6, 2010)
870,000
(as of July 31, 2008)
4.4 million
Europe 25 million
(as of December 2010)
15.7 million
(as of December 2010)
13.7 million
(as of December 2010)
53.4 million
Japan 12.75 million
(as of December 31, 2013)
11 million
(as of April 11, 2010)
1.5 million
(as of February 28, 2010)
24.0 million
United States 39 million
(as of February 28, 2011)
16.9 million
(as of December 2010)
25.6 million
(as of December 2010)
79.8 million
Worldwide 101.63 million
(as of June 30, 2017)
87.4 million
(as of March 31, 2017)
84 million
(as of June 9, 2017)
273.03 million

Changes and Updates

  • The PlayStation 3 20 GB model was stopped in North America in April 2007.
  • The PlayStation 3 60 GB model was stopped in most places by September 2007. It was replaced by an 80 GB version.
  • Sony announced that the PlayStation 2's special chip would be removed from the PS3 for Europe. This was to save money. So, later PS3s used software to play PS2 games.
  • An HDMI port was added to the Xbox 360 Premium in May 2007.
  • The Xbox 360 Core system was stopped and replaced by the "Arcade" version in October 2007.
  • The price of the Xbox 360 Premium was lowered to US$299 in North America on July 13, 2008. It was replaced by a 60 GB model.
  • The PlayStation 3 40 GB was stopped in August 2008. The new 80 GB version took its place.
  • The Xbox 360 Arcade with 256 MB of memory was stopped in early 2009. A new 512 MB version, still called Xbox 360 Arcade, was released.
  • The PlayStation 3 Slim came out on August 18, 2009. It was US$100 cheaper and lighter. It also used less energy.
  • The black Wii console was released in Japan in August 2009 and in Europe in November 2009.
  • In North America, the Wii package started including Wii Sports Resort and the Wii MotionPlus accessory in May 2010. The console also became available in black.
  • A special red Wii console was released for Super Mario Bros. 25th Anniversary.
  • The Xbox 360 S was announced at E3 2010. It was a smaller Xbox 360 with built-in Wi-Fi and a port for the Kinect sensor.
  • The Wii Family Edition was released on October 23, 2011. It could not play GameCube games.
  • The PlayStation 3 Super Slim was released on September 25, 2012. It had a sliding disc cover.
  • The Wii Mini was released on December 7, 2012. It had a top-loading disc drive and no Wi-Fi.
  • The Xbox 360 E was shown and released at E3 2013. It had a new, quieter design.

Playing Older Games

Early Wii consoles could play GameCube games and use most GameCube accessories. However, the Wii Family Edition and Wii Mini could not. Early PlayStation 3 models and all Xbox 360 models could play some older games using software emulation. Later PS3 models could not play PlayStation 2 discs, but they could still play PS1 games. The Xbox 360's ability to play older games was improved with updates. The PS3's compatibility was also updated.

All three consoles let you download games from older systems. The Xbox 360 had Xbox Originals. The PlayStation 3 had the PlayStation Store. The Wii had the Virtual Console. When you bought a game, it saved to the console's memory. The Xbox 360 used to support Xbox Live for older Xbox games, but this service has stopped. Many popular PS2 games were also released as "PS2 Classics" for download on the PlayStation Store. Some popular series were updated with better graphics as high-definition remasters for PlayStation consoles.

HDTV Video and Services

Both the PlayStation 3 and the Xbox 360 could show games in 1080p HD. Sometimes, you needed a special TV if you used an HDMI cable. The Xbox Live Marketplace and PlayStation Store offered HD movies, TV shows, and trailers to download.

While only a few games showed video in native 1080p, many games could be automatically adjusted to that resolution. The Wii could show 480p for its menu and most games. You needed to buy a separate component cable for this.

Reliability

In a survey from September 2009, over 5,000 readers shared their experiences. 54.2% of Xbox 360 owners said their console had broken down. For PlayStation 3, it was 10.6%, and for Wii, it was 6.8%.

In August 2009, a company called SquareTrade looked at warranty claims. They found that 23.7% of Xbox 360s broke in the first two years. For PlayStation 3, it was 10.0%, and for Wii, it was 2.7%.

Handheld Systems

For handheld game consoles, the seventh generation began with the Nintendo DS on November 21, 2004. This handheld was very different from the older Game Boy. The Nintendo DS had new ways to play, like a touch screen and a microphone. It could also connect wirelessly. On December 12, 2004, Sony released its first handheld, the PlayStation Portable. The PSP was aimed at older, more serious gamers. The Nintendo DS, however, became popular with both serious gamers and new players.

Nokia also updated its N-Gage platform. It became a service for certain phones. This new service launched on April 3, 2008. Other less popular handhelds from this time included the Gizmondo (2005-2006) and the GP2X (2005-2008).

Another big change in this generation was the rise of powerful phones and PDAs, like the iPhone and iPod Touch. These devices started to compete directly with dedicated gaming handhelds. Simple games had been on PDAs for a while. But by 2009, phones and PDAs were strong enough to run complex games. They also had the advantage of downloading games wirelessly.

Sony announced in 2014 that they had stopped making the PlayStation Portable worldwide.

Handheld Game Console Comparison

Product Line Nintendo DS family PlayStation Portable
Console Nintendo DS / Nintendo DS Lite / Nintendo DSi / Nintendo DSi XL PSP-1000 / PSP-2000 / PSP-3000 / PSP Go / PSP-E1000
Manufacturer Nintendo Sony (SCE)
Console Nintendo-DS-Fat-Blue.png Nintendo-DS-Lite-Black-Open.png Nintendo-DSi-Bl-Open.png Nintendo-DSi-XL-Burg.png


Pictured left to right: Nintendo DS, Nintendo DS Lite, Nintendo DSi, Nintendo DSi XL

PSP-1000.png PSP-2000-trans.png PSP-3000-Silver.png PSP-Go-FL-Open.jpg PSP E1000 illustration.svg


Pictured left to right: PSP-1000 series, PSP-2000 series, PSP-3000 series, PSP Go, PSP-E1000 series

Release dates
PSP:
  • December 12, 2004 NA
PSP Go:
  • [[NA/EU|October 1, 2009]] JP
Discontinuation Yes; date undisclosed 2014
Media Nintendo DS Game Card, Game Boy Advance cartridge (DS, DS Lite only), SD (HC) Card (DSi only) Universal Media Disc (UMD) (PSP-1000, PSP-2000, PSP-3000 and PSP-E1000 series only), Memory Stick Duo (PSP-1000, PSP-2000, PSP-3000 series only), Memory Stick Micro (M2), Flash memory (PSP Go only), Content delivery via PSN (All)
Best-selling game New Super Mario Bros., 30.80 million (as of March 31, 2019) Grand Theft Auto: Liberty City Stories 2 million (as of Fall 2008)
Included accessories and extras
  • Launch model DS: Stylus, wrist strap, Metroid Prime Hunters: First Hunt (except in Japan)
  • DS Lite: Stylus, wrist strap (Japan only)
  • PSP-1000 Value Pack: PSP Case, Hand Strap, 32 MB Memory Stick Pro Duo, Headphones with Remote control
Accessories
(retail)
  • Rumble Pak
  • Nintendo DS Headset
  • Nintendo MP3 Player
  • Nintendo DS Browser
  • Nintendo DS Memory Expansion Pak
  • Nintendo DS Digital TV Tuner
  • More...
  • PSP Camera attachment
  • GPS attachment
  • PSP Extended Battery Pack
  • PSP Portable Travel Case
  • LocationFree Player
  • PSP Microphone
  • PSP Media Manager
  • PSP analog AV cable
  • PSP component cable
  • PSP USB cable
CPU DS and DSL: 67 MHz ARM9 and 33 MHz ARM7
DSi: 133 MHz ARM9 and 33 MHz ARM7
MIPS R4000-based; clocked from 1 to 333 MHz (2 of these)
Memory DS and DSL: 4 MB SRAM
DSi: 16 MB
EDRAM (5 MB reserved for kernel, 3 for music)
PSP-1000: 32 MB
PSP-2000, PSP-3000, PSP Go: 64 MB
Interface
  • D-pad
  • Six face buttons
  • Two shoulder buttons
  • Touch screen
  • Microphone
  • 0.3 Megapixel camera & VGA camera (DSi only)
  • D-pad
  • Six face buttons
  • Two shoulder buttons
  • "Home" button ("PS" button on PSP-3000, PSP-E1000 and PSP Go)
  • Analog nub
  • Microphone (PSP-3000 and PSP Go Only)
Dimensions DS: 148.7 × 84.7 × 28.9 mm (5.85 × 3.33 × 1.13 inches)
DS Lite: 133 × 73.9 × 21.5 mm (5.24 × 2.9 × 0.85 inches)
PSP 1000: 74 mm (2.9 in) (h) 170 mm (6.7 in) (w) 23 mm (0.91 in) (d)
PSP Slim & Lite:71.4 mm (2.81 in) (h) 169.4 mm (6.67 in) (w) 18.6 mm (0.73 in) (d)
PSP Go: 69 mm (2.7 in) (h) 128 mm (5.0 in) (w) 16.5 mm (0.65 in) (d)
Weight DS: 275 g (9.7 oz)
DSL: 218 g (7.7 oz)
DSi: 214 g (7.5 oz)
DSi XL: 314 g (11.1 oz)
PSP 1000: 280 g (9.9 oz)
PSP Slim & Lite 189 g (6.7 oz)
PSP Go: 158 g (5.6 oz)
Online service Nintendo Wi-Fi Connection, DSi Shop (DSi only), DSi camera(DSi only), DSi sound(DSi only), Internet browser(DSi only), Flipnote Hatena(DSi only), Facebook(DSi XL only) PlayStation Network, RSS reader, Skype (PSP-2000 series, PSP-3000 series and PSP Go only), PlayStation Store

Internet browser, Digital comics, Remote Play

Backward compatibility Game Boy Advance (DS, DS Lite only) PlayStation (downloadable PSone Classics only), TurboGrafx-16/TurboGrafx-CD (via PlayStation Store), Neo Geo (via PlayStation Store)
System software Nintendo DS Menu (DS, DS Lite), Nintendo DSi Menu (DSi) XrossMediaBar (XMB)
Consumer programmability See Nintendo DS homebrew See PlayStation Portable homebrew
Resolutions 256 × 192 (both screens) 480 × 272
Colors 18-bit color (about 260k colors) 24-bit color (about 17m colors)
Network Wi-Fi 802.11b, Wi-Fi 802.11g (DSi only, only functions with DSi-specific software), wireless ad hoc with other DS units and Nintendo Wii Wi-Fi 802.11b (PSP-1000, PSP-2000, PSP-3000 and PSP Go only), IrDA (PSP-1000 series only), Bluetooth (PSP Go only), wireless ad hoc with other PSP units and PS3
Audio Stereo speakers, headphone jack, with 16 PCM/ADPCM channels Stereo speakers, headphone jack
I/O 1 Nintendo DS Game Card slot
1 GBA slot (DS, DS Lite only)
1 SD (HC) card slot (DSi Only)
UMD drive (PSP-1000, PSP-2000, PSP-3000 and PSP-E1000 series only)
1 USB device port (proprietary connector on PSP Go, mini-b connector on other models)
1 Memory Stick Duo/PRO Duo slot (Memory Stick Micro (M2) on PSP Go)
1 IrDA (PSP-1000 series only)
Storage Nintendo DS Game Card, SD (HC) card (DSi only) Memory Stick Duo/PRO Duo (Memory Stick Micro (M2) on PSP Go), 16 GB flash memory (PSP Go only)
Battery life DS, backlight on: 14 hours
DS Lite, minimum brightness setting: 15–19 hours
DSi, minimum brightness setting: 9–14 hours
MP3 playback: 10 hours
Game: approximately 3–6 hours
Video playback: 3–7 hours depending on screen brightness setting
Wi-Fi internet browsing: approximately 3–4 hours
Units sold (all models combined) Worldwide: 154.02 million (as of September 31, 2016)

Japan: 32.99 million (as of December 31, 2013)
United Kingdom: 8.8 million (as of January 3, 2009)
United States: 28 million (as of January 31, 2009)
Australia: 3 million (as of December 2010)

Worldwide: 82 million (as of June 2016)

Japan: 11,078,484 (as of December 28, 2008)
United Kingdom: 3.2 million (as of January 3, 2009)
United States: 10.47 million (as of January 1, 2008)
Australia: 675,000 (as of December 31, 2010)

Note: First year of release is the first year of the system's worldwide availability.

Other Systems

Other consoles were also released during the seventh generation. These were usually for a smaller group of players or were less powerful.

Other Home Video Game Consoles

Console Manufacturer Release date Notes
EVO Smart Console Envizions 2006 Can be considered as a Media PC
Zeebo Zeebo Inc. 2009 Made for developing countries. Sold in Mexico, Brazil and China only
HyperScan Mattel 2006 Made for children
Game Wave Family Entertainment System ZAPiT Games 2005 Had family-friendly games built-in
Vii JungleTac 2007 A Chinese copy of the Wii
V.Flash VTech 2006
V.Smile V-Motion VTech 2008
V.Smile Baby VTech 2006
ClickStart LeapFrog 2007
Swinxs Swinxs BV 2008 Screenless, portable game console for children.

Other Handhelds

Name Manufacturer Release date Notes
N-Gage 2.0 Platform Nokia April, 2008 Plays commercial downloadable games
Gizmondo Tiger Telematics March, 2005 in UK, Sweden and eventually US Plays commercial games
VideoNow XP Tiger Electronics 2005
digiBlast Grey Innovation late 2005 Multimedia system for young children
CAANOO GamePark Holdings August 16, 2010 Runs emulators
Fusion: 30-In-1 Portable Arcade Jungle Soft 2010? Had built-in games
GP2X Wiz GamePark Holdings May 12, 2009
Leapster2 LeapFrog Enterprises, Inc. 2008 Educational games
Leapster Explorer LeapFrog Enterprises, Inc. 2010 Educational games and downloadable apps
Mi2 / PDC Touch Planet Interactive / Conny Technology / Videojet November 2009 – Benelux, China, France,
Spain, Germany, United Kingdom, Portugal
Many built-in games
Pandora OpenPandora May 2010 Runs on Linux and made for homebrew games
Pelican VG Pocket Pelican Accessories August 2006

Released in China only

Name Manufacturer Release date
Dingoo A320 Shenzhen Dingoo Digital Co., Ltd. March 2009
Ez MINI Mitac or Mio 2005
Gemei X760+ Gemei 2009
LetCool N350JP 2011

Released in South Korea only

Name Manufacturer Release date
GP2X GamePark Holdings November 10, 2005

Clones

Cloud Gaming Services

These services let you play games over the internet without needing to download them.

Name Manufacturer Release date
OnLive OnLive June 17, 2010
Gaikai Gaikai February 27, 2011
OTOY OTOY
Playcast Media Systems
G-cluster
Spoon.net

Images for kids

See also

Kids robot.svg In Spanish: Videoconsolas de séptima generación para niños

kids search engine
Seventh generation of video game consoles Facts for Kids. Kiddle Encyclopedia.